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⚡ Source: ReedRef: 56875489

Remote Game Tester

Appcast Enterprise·Leamington Spa, Warwickshire·Posted 16h ago
💻 100% remote
Tailor my CV for this job — Free

Job description

Original text imported from Reed

Become a Professional Game Tester

We're looking for passionate gamers to join our elite team of mobile game testers. Get paid to play and test the latest games before they launch.

£365+ Avg Monthly Pay

5-10 Hours/Week

100% Remote

This opportunity is open to users in the UK

Position Requirements:

  • Must be 18 years or older
  • Own a smartphone or tablet
  • Able to commit 5-10 hours per week
  • Strong attention to detail
  • Reliable internet connection
SpeedCV AI

Key skills

AI-extracted from the job advert

Must-have skills
Mobile Device OwnershipSmartphone TestingTablet TestingAttention to DetailReliable Internet Connection
Nice-to-have
Gaming ExperienceMobile Gaming KnowledgeQuality Assurance Experience
Soft skills
Attention to DetailReliabilityTime ManagementCommunicationProblem Solving
SpeedCV AI

Application advice

5 AI-generated recommendations to maximise your chances.

1

🎮 Highlight any gaming experience or mobile game testing background at the top of your CV as this role specifically seeks passionate gamers

2

📱 Emphasise your familiarity with various mobile devices and platforms since the role requires smartphone/tablet ownership

3

⏰ Demonstrate your ability to manage flexible schedules: 'Completed 8 hours weekly testing across 3 mobile titles'

4

🔍 Showcase your attention to detail with specific examples: 'Identified 15 critical bugs during pre-launch testing phase'

5

🌐 Mention your reliable internet setup and remote work capabilities as this is a 100% remote position

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Suggested CV bullets

3 bullets our AI drafted for this specific advert, mirroring its ATS keywords.

How to tailor your CV

Add these 3 bullets under your most recent experience:

  • Tested 12 mobile game titles across iOS and Android platforms, identifying 47 critical bugs before launch deadlines
  • Completed 8 hours weekly game testing sessions, maintaining 98% accuracy in bug detection and reporting
  • Evaluated user experience across 5 gaming genres on smartphone and tablet devices, providing detailed feedback reports

Free to copy — tailoring requires a 30-sec CV upload.

NEW
AI cover letter

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We've drafted a cover letter for Appcast Enterprise. Preview the opening, then unlock the full personalised version.

Letter preview — tailored to Appcast Enterprise

Dear Hiring Manager,

Appcast Enterprise's mobile game testing opportunity perfectly aligns with my passion for gaming and quality assurance expertise. Having extensive experience with smartphone and tablet platforms, I understand the critical importance of thorough pre-launch testing to ensure optimal user experiences.

My background in quality control and attention to detail positions me well to identify bugs and usability issues that could impact game performance. I have reliable internet connectivity and can commit to the required 5-10 hours weekly testing schedule while maintaining the high standards your elite testing team demands.

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SpeedCV AI

Interview questions

10 questions generated from this advert.

Technical

  • What types of mobile games have you tested and what testing methodologies did you use?
  • How would you approach testing a new mobile game feature for bugs and usability issues?
  • What devices and operating systems are you familiar with for mobile game testing?
  • How do you document and report bugs found during game testing?
  • What's your experience with different mobile gaming platforms and app stores?

Behavioural

  • Tell me about a time when you had to meet a tight deadline while maintaining quality standards
  • Describe a situation where you found a critical bug that others had missed
  • How do you stay motivated when testing repetitive game mechanics?
  • Give an example of when you had to provide constructive feedback on a game's user experience
  • Tell me about a time you had to balance multiple testing projects simultaneously
SpeedCV AINEW

STAR answer examples

Model answers using the Situation-Task-Action-Result framework. Adapt to your own experience.

1Question

Tell me about a time when you had to meet a tight deadline while maintaining quality standards

During a critical pre-launch testing phase, I had 3 days to complete comprehensive testing of a mobile puzzle game across 4 different device types. I structured my approach by dedicating 2 hours daily to each platform, systematically testing all 15 game levels while documenting bugs in real-time. Despite the pressure, I identified 8 critical issues including a game-breaking bug on older Android devices. I prioritised the most severe bugs first and provided detailed reproduction steps within 24 hours. The development team was able to fix all critical issues before launch, and the game achieved a 4.7-star rating with minimal post-launch complaints about functionality.
2Question

Describe a situation where you found a critical bug that others had missed

While testing a racing game that had already passed initial QA, I discovered that the game would crash when players tried to purchase in-app upgrades on devices with less than 2GB RAM. The bug only occurred under specific conditions: when the device had multiple apps running and the player attempted to buy the most expensive upgrade package. Other testers had focused on high-end devices, but I systematically tested on older hardware representing 30% of the target audience. I documented the exact reproduction steps and device specifications, which helped the development team identify a memory leak in the payment processing code. This discovery prevented potential revenue loss of £12,000 monthly from affected users.

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